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RTFX
0.3
Real time special effects collaborative visualization and production library.
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![]() ![]() | The namespace for the RTFX Library |
![]() ![]() ![]() | A 2D point object |
![]() ![]() ![]() | A 3D point object |
![]() ![]() ![]() | A 3D vector object |
![]() ![]() ![]() | The homogenious vector object |
![]() ![]() ![]() | A homogeneous transformation matrix |
![]() ![]() ![]() | A class to represent several formats of colours |
![]() ![]() ![]() | A child of RTFXObject, used specifically for cameras |
![]() ![]() ![]() | Client class, what plugins should use to talk to the server |
![]() ![]() ![]() | A child of RTFXObject, used specifically for custom objects |
![]() ![]() ![]() | Can be used to create a network or graph of RTFXObjects. It is used as the primary storage mechanism for RTFXObjects at any source |
![]() ![]() ![]() | Used to provide useful error messages |
![]() ![]() ![]() | Represents a point in a mesh |
![]() ![]() ![]() | A face is a list of point indices which will construct that face |
![]() ![]() ![]() | The class to respresent meshes |
![]() ![]() ![]() | RTFXLight is a shortcut class to represent light objects |
![]() ![]() ![]() | The mailbox stores a copy of the data that was sent through the server. The data is up-to-date |
![]() ![]() ![]() | A simple class to hold generic mathematic functions |
![]() ![]() ![]() | The base object which all data objects inherit from |
![]() ![]() ![]() | The definition of data packets used to send data over the network |
![]() ![]() ![]() | Participants in the "chat session", base class for clients |
![]() ![]() ![]() | RTFXParticleSystem is a shortcut class to represent ParticleSystem objects |
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![]() ![]() ![]() | Extends RTFX participant, contains actual implementation for handling of read and write |
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![]() ![]() ![]() | The postoffice is the main "room" where clients leave messages for sorting and parsing |
![]() ![]() ![]() | The base class for RTFXProperties, which can be added to RTFXObjects to represent more sophisticated object types |
![]() ![]() ![]() | Properties which are arrays of a simple type |
![]() ![]() ![]() | Properties which are single basic C types, integers, chars, floats, etc |
![]() ![]() ![]() | Properties which are char arrays |
![]() ![]() ![]() | Properties which are Colours (RGB, RGBA, or HSV) |
![]() ![]() ![]() | This property has no value, other than to indicate the owning RTFXObject should be deleted from the system |
![]() ![]() ![]() | Properties which are Matrix4x4 |
![]() ![]() ![]() | Properties which are Point3D |
![]() ![]() ![]() | Properties which are raw dat |
![]() ![]() ![]() | Properties which are C++ std::string |
![]() ![]() ![]() | Properties which are Vector3D |
![]() ![]() ![]() | Properties which are a vector of same-typed data |
![]() ![]() ![]() | A child of RTFXObject, used specifically for raw data files, such as JPGs, HIPs, FBXs |
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![]() ![]() ![]() | A child of RTFXObject, used specifically for Script data files |
![]() ![]() ![]() | The base server class for communication |
![]() ![]() ![]() | Extends RTFX participant, contains actual implementation for handling of read and write |
![]() ![]() ![]() | Represents a bone in a skeleton |
![]() ![]() ![]() | The class to respresent skeletons |