Hello, this game engine was built for HTML5 using kha/haxe! You can move the character with the WASD keys and right click to show the debug menu. The lighting engine use built using geometry calculated on the shaders so it should be pretty fast :D. The enemy AI uses a simple breadcrumbs algorithm right now. The art is done by me.

The debug menu currently has the features to teleport, spawn a light source of random color, spawn an enemy, or change the ambient lighting level.